![]() Saturation/Contrast/Gamma/Gain work in the same way as the master values but apply only to the scene highlights.Ĭontrols the luminance intensity of the image's blacks (shadows) to accurately reproduce colors. Saturation/Contrast/Gamma/Gain work in the same way as the master values but apply only to the scene mid-tones. Saturation/Contrast/Gamma/Gain work in the same way as the master values but apply only to the scene shadows. Raising or lowering this value will result in the image shadows being washed-out or too dark. Raising or lowering this value will result in the image highlights being washed-out or too dark.Īdjusts the luminance intensity of the image's blacks (shadows) to accurately reproduce colors. ![]() Lowering or raising this value will result in the image being washed-out or too dark.Īdjusts the luminance intensity of the image's whites (highlights) to accurately reproduce colors. Lowering the intensity will remove highlights and lighten the image resulting in a washed-out appearance, whereas a higher intensity will tighten the highlights and darken the overall image.Īdjusts the luminance intensity of the image's mid-tones to accurately reproduce colors. A higher saturation intensity will result in colors appearing more like their purest forms (red, green, blue) and when saturation is lowered colors will appear more gray or washed-out.Īdjusts the tonal range of dark and light color values in the scene. PropertyĪdjusts the intensity (purity) of the colors (hue) that are being represented. PropertiesĬolor grading trackballs are divided into 4 groups:Įach group controls a selected part of the range (except Master which affects the whole image). You can think about it as a 'scale' value. Additional Alpha slider is used to offsets the color lightness. Adjusting the sliders on the right of the wheel allows you to specify desire color manually or modify only single channel ( Red, Green or Blue). Different color wheels are used to affect different ranges within the image. They are used to perform three-way color grading with more "artistic" control.Īdjusting the position of the point on the color wheel will have the effect of shifting the hue of the image towards that color in the given tonal range. In the color grading options section you'll find color wheels (also called trackballs). To use custom color grading LUTs see a section below to learn how to import and apply Lookup Table texture. ![]() This means a huge step forward in good looking games production. Flax Engine provides solid color grading tools that enable artists to color correct cut-scenes and gameplay look right inside the editor with live preview. ![]() Color Grading, or color correction, is an effect is used to enhance the overall scene colors. ![]()
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